Thanks to the efforts of FieroDude I received my first Bf109G-6 yesterday (Seeman) and I must say I am very impressed.
But after some close examination of the model, otherwise known as playing, two points in regards to the tooling sprang to my attention:
First up the entire tail section from rib 7 backwards is a separate piece, in much the same fashion as that used on their 1/32 scale version (as shown below, but in the case of the 1/32 model the break is at rib 8 ), so this means by a simple addition of late version tall rudder tail unit you would instantly have the ability to create a G6 (late), G8 and aG14 by using the rest of the existing model components.
![Image](http://www.hyperscale.com/reviews/kits/images/21stcent22103reviewbg_11.jpg)
The second piece of note is the sperate gun troths of the engine cowl, again in a simular fashion to that used on their 1/32 model (see below).
![Image](http://www.hyperscale.com/reviews/kits/images/21stcent22103reviewbg_1l.jpg)
And as Grunt’s image of his G2 custom clearly shows the G6 gun bulges are attached to this cowl piece.
![Image](http://www.sshqdb.com/images/dak-bf109-blisters-1.jpg)
As such by using a different cowl panel and tail combinations 21stCT has the ability to make the following Bf109 models by essentially using the existing toolings, G2, G3, G4, G5, G6 (late), G8, G6AS and a G14AS and if you do not mind some minor access panel placement errors then even a G10AS or maybe enven a K are also possible by using the existing fuselage, to illustrate below is the 1/32 fuselage section without tail or cowl components.
![Image](http://www.hyperscale.com/reviews/kits/images/21stcent22103reviewbg_4.jpg)
This same method of clever separately tooled sections is what 21stCT have done to create both the A and B model Me262s from essentially the one tool.
Just food for thought, or is it more like wishful thinking
![Wink :wink:](./images/smilies/icon_wink.gif)