World at War assumes that a global war is about to break out on the planet (similar to WWII on Earth) and each player is in charge of one of the countries. This is a strategic level game, with the map consisting of irregular shaped areas, turns being 2-3 months, land units being mostly divisions, air units are squadrons and naval units are groups of ships. Some of the items in the game include:
different types of resources (food, fuel, hmetal, lmetal, credits and production) required to build units.
air units have to fly out of airbases to do a mission and return to base after the mission
10 types of land units (HQ Arm Mech Inf Par Mar Stc AT Art AA)
6 type of air units (Ftr LB MB HB ATrn)
6 type of naval units (CFlt HFlt LFlt Sub NATr NTrn)
technology gains can be made in each type of unit
units use up supply to do a mission
limited intelligence
world market to buy and sell resources
diplomacy with neutral areas
unlimited number of commands and unlimited number of units in an area
Turns are run once per week.
If any of you are interested, try a training game. You can run a training game turn every ten minutes, but no one is that fast.
There will be a new regular game starting soon. Run a few training game turns and Doug (who runs the site) will let you join the next regular game.
Did I mention it's FREE!! and mildly addictive?
Tell em Kevin sent you. Hope to see you there.


http://members.shaw.ca/emg.pbm/emg.htm